It’s moments like these, when a talking gerbil created by mad scientists is arguing with demons about his soul, that I think this strip is a little weird.
I’ve mentioned this before, but originally there was a lot more quasi-religious humor in this storyline, especially about Unitarians. I cut nearly all of it for time and because I decided it wasn’t all that funny. This sequence, with Artie using his powers as a Unitarian minister and generally good guy against the demonic horde, is practically all that’s left.
Aw, I like this one. It’s kind of Terry Pratchett-y. It’s not often I can pull that off.
Dave speaks for me here. I was about ready to end this rocky storyline and move on. I give myself credit for getting through this plot stuff pretty darn quickly, though. It’s pretty hard not to make plot-heavy sequences drag.
The death ray in the last panel is shaped like an Eero Aarnio ball chair. It’s got a nice modernist look.
Readers with long memories will recall that Narbonics Labs based its teleporter on the teleporters owned by the Dave Conspiracy. It wasn’t entirely plagiarism, since [SPOILERS, sort of at this point] they were all designed by Dave. The Dave in the future. Who got the idea from himself. It’s kind of messy, but I just watched “Donnie Darko,” and I think it works better than that.
This is one of several points in Narbonic where Mell does a bunch of cool stuff off-panel, freeing me from having to draw an action scene. Good work, me!
I do like the utter insanity of this conversation. Also Dave is 100% correct.
Well, this is a bizarre turn of events. I can’t remember how I came up with this, although I definitely wanted to do something with the Dave Conspiracy around this time, just to remind people it existed. I was going to need the Daves, occasionally, later on.