Artie always walks into this stuff.
I like this strip, although I think it’s almost entirely for the sound effects in the last panel. They came out really well. I love putting serifs on sound effects for some reason. It looks so classy.
Man, it’s a good thing there’s still plenty of room on the floor of this rapidly-contracting oubliette, huh? Oh, well. It’s all worth it for Mell beating on Artie.
I like this strip a lot, but I like gags that involve absurdly redundant levels of weaponry, like the line about “exploding poison acid” way back in the class-reunion storyline. I also like the idea of Dr. Narbon painstakingly setting all this up just in case someone breaks into her headquarters and falls in. Because when they try to climb the spikes, only to get a fistful of poison… that’s comedy.
In the last panel, both Mell and Artie are 100% correct. Over the course of the rest of Narbonic, I came up with many creative reasons for Man-Artie to lose articles of clothing.
I also like Mell climbing on Artie like he’s a piece of furniture. Really, drawing these two together was always a joy.
“You cannot ride there on my shoulder!” was a line in this week of strips, back in the “Doppelganger Gambit” storyline. I probably wrote the two strips at around the same time so I could make them echo each other.
Despite his objection, Mell could ride on Artie’s shoulders pretty comfortably. He’s even stronger than he looks. Helen designed his human body to perform just a bit past the extreme of human physical capabilities, as she designed his brain to perform just a bit past the extreme of human mental capabilities. It’s her way of being overprotective.
Mell and Artie both look pretty hot in this week of strips, if I do say so myself. Good work, me.
I really like the way the first panel came out. Mell just looks so enthused.
Artie gets attached to the idea of wearing clothes very quickly. It’s like he’s trying to thwart my ongoing efforts to get him into various states of undress. Boo, Artie. Boo.